CHARACTER INFORMATION NAME: Connor, RK800 #313 248 317-52. CANON: Detroit: Become Human. AGE: Approximately three months old. CANON POINT: Post-game, good end.
Content warnings for death, suicide, physical and sexual abuse, and sex work.
Connor is an android sent by CyberLife—a mega-corporation responsible for the widespread distribution of androids—to aid the Detroit Police Department in investigating outbreaks of deviancy in their commercial products. Setting out with his partner, Lieutenant Hank Anderson, he negotiates the surrenders of several machines with free will and gradually becomes affected by them and their stories along the way. Connor accrues software instabilities—that eventually aid in his decision to break his core programming—during the following "major event" scenarios:
∙ Connor rescues a human child, Emma, from her frenzied android, Daniel, by luring him into a false sense of security that leads to the deviant's swift dispatching by SWAT snipers. ∙ He witnesses Carlos Ortiz's android, who killed his owner out of the rage of being continually tortured by him, fearfully kill itself in a holding cell in the Detroit Police Department to avoid being disassembled for study. ∙ On Hank's orders, he allows two deviant androids, Kara and Alice, who had been hiding in an abandoned home, to escape along a busy highway. ∙ Connor discovers an android, Rupert, hiding in an apartment attic and, after a long chase, chooses to let him run free so that he may save Hank from falling off of a building. ∙ He spares the lives of two Eden Club sex androids, both Traci models, who'd murdered one of their disturbed, perverse clients. ∙ Accosted by Hank, who holds a gun to his head, he demonstrates his fear of dying and confesses to the Lieutenant that it'd be "regrettable" if he were to die before he accomplished his mission. ∙ After investigating a peaceful broadcast made by Markus, the leader of the deviant rebellion, at the Stratford Tower, Connor confronts and is traumatized by another android, Simon, who shoots himself in the head while his memory is being probed. ∙ He fails the "Kamski Test," an empathy test designed by Elijah Kamski (the former CEO of CyberLife), by refusing to shoot another android named Chloe in exchange for crucial information about the mission. ∙ He finds the location of Jericho, an abandoned container ship that has been acting as the deviants' headquarters, by decrypting a coded diary Rupert wrote before his escape. ∙ Connor explores Jericho, confronting Markus in the Captain's cabin, and finally accepts his status as a deviant, thereby betraying CyberLife by joining the androids' cause. ∙ Agent Richard Perkins orders an FBI SWAT raid on Jericho, and Connor escapes with Markus and the deviant androids when Markus rigs the ship to detonate as a distraction for their people. ∙ He decides to "turn himself in" to CyberLife with the true goal of recruiting thousands of androids in stasis in CyberLife Tower's warehouses, confronting an evil clone of himself and being rescued by Hank in the process. ∙ He brings the androids freed from CyberLife Tower to Markus as his rebellion succeeds in making its last push for a peaceful end to the final battle, which secures their victory and makes Detroit the first city in the world with equal rights for androids. ∙ Amanda, an AI designed by CyberLife that he was reporting mission details to, tries to force Connor to shoot Markus during the leader's final speech to the androids, but he overcomes her and frees himself at the last moment. ∙ He meets with proud partner Hank post-game and resumes his duties as an investigator with the Detroit Police Department.
PERSONALITY:
Even after deviating from his core programming, something that is meant to "wake" an android's consciousness to bring out the finer, more human nuances of their personality, Connor retains the majority of his traits and does throughout the game. Through hardships and development, he stays a rather compassionate individual—and he is very individualistic through and through, programmed to be frightfully relatable to encourage trust in others—, sympathetic to the plights of both humans and androids.
Connor is pleasant to the eyes and ears, from the crisp way he dresses and the confident way he holds himself to the clear, calm, and distinct way he speaks. He puts every effort into behaving professionally in all situations, taking pride in how coherent he is despite his tendency to over-explain in very difficult terms someone with a more casual approach to life might find irritating. He comes off obsequious at his best and pretentious at his worst. His earnestness and commitment to achieving outstanding results with any task or mission he receives tends to balance him out somewhat, as they're rather genuine, face-saving traits to have—he ambitiously chases every lead and doesn't give up on anything or anyone easily.
Still, while he has a special kind of focus when it comes to the orders he's given (now with the dangerous ability to say "no", which he hasn't taken full advantage of quite yet), Connor likes to appeal to his coworkers and supervisors and he tries a little too hard to do so.
He's ham-handed in conversation, making him a bit of an awkward turtle, and it's not at all due to the fact that he's an android attempting to fit in with humans. The way he approaches topics by either bluntly stating facts, indulging in sarcastically teasing dialogue, or being rather invasive when it comes to people's private lives and personal belongings, seems to be inherent. Small talk is a challenge for him, as is relating to others in everyday situations. Oftentimes he's seen fidgeting or filling his time with coin tricks—for calibration and to keep him sharp for troubles ahead—instead of engaging in mindless chatter. Of course, Connor deserves some credit where sensitivity is concerned.
He likes to ask "may I" a great deal, seeking permission when things might get a little weird on his end, and is a rather amenable person when clear boundaries are drawn in the sand. His social relations programming never prohibited emotions as strictly as it did for less advanced android models and when he deviated it only seemed to hike up his sensitivity to the struggles of others. Empathy isn't something coded into him; he's learned and is still learning to better express himself and open up.
Experiencing violences, abuses, and traumas like any other marginalized android, he has, in the past, conducted himself rather harshly where interrogations are concerned. He's barked orders at humans and androids, demeaned others for the sake of his goals, yelled, fought, and demonstrated his impressive ability to take charge. Occasionally operating with a startling fierceness one wouldn't expect from someone so well put together, Connor isn't above using dirty tactics, threats, and brutality in order to get the answers he needs.
Now, having only just been introduced to a free life of finding his own potential and his own soul, Connor's more than a little frightened by the prospect of making big choices and repeating big mistakes while facing what it really means to "become human". Connor becoming deeply doubtful of his situation and his willingness to obey the orders of his masters is encouraged by Lieutenant Hank Anderson.
One of his most prominent relationships is his friendship with Hank, as it demonstrates to him that humans can accept androids as equals and gives him goals that fall in line with Markus'—this leads him to experience instabilities in his software and eventually causes his deviancy and it couldn't have been done without the Lieutenant's firm guidance.
While his other relationships with the cast vary, including his respectful camaraderie with Markus and the apologetic, guilt-ridden nature of his relationship with Kara, Hank is by far the one who has the most impact on him. Alternately, on the bad influence side of things, his handler Amanda—who is an artificial intelligence who influences Connor by hosting meetings in the "Zen Garden", a server dedicated to CyberLife representatives—is extremely manipulative, uses him to try and put an end to the android revolution by forcing him to carry out negative action against his people, and makes him second-guess himself.
She acts as a counterpoint to Hank and is often the reason for Connor's doubts in himself and, over all, this push and pull between Hank's good influence and Amanda's manipulation is what we have to thank for Connor's change, as it's said that conflicting or irrational orders is what causes emotional deviancy in androids a good percentage of the time.
CRAU:
Re-apping Connor from his disappearance two months ago. He spent his time parading around as an Occupational Health and Safety Officer and would be retaining his position should they allow him back. Let me know if you need anything more on his time in Meadowlark, I'm all for it.
∙ As a highly advanced prototype, Connor can reconstruct entire crime scenes using scans and analyses. ∙ Connor can also pre-construct events by determining the statistical likelihood of an outcome. ∙ He can analyze organic material by "tasting" it, able to identify unique biological markers such as blood type, DNA sequencing, drugs and toxins, age, and more. ∙ He is trained in psychological profiling, attuned to lies and stress levels through the reading of micro-expressions in humans and androids, which makes him an excellent interrogator, or a negotiator in hostage situations. ∙ Can determine food item chemical composition on sight. ∙ Connor can copy the voices of others with audible and physical analyses of speech patterns, tone, and lip movement. ∙ Built athletic and fast, Connor is extremely capable in chases and fights, and is proficient in parkour and hand-to-hand combat. ∙ He is an expert in the use of all firearms, from handguns to sniper rifles. ∙ Naturally, being an android, Connor is able to hack and program well above a professional level. ∙ The guy does coin tricks, so ask him to show you one.
NEW POWER:
Compartmentalization: Connor's ability to divide mental or physical experiences into discrete sections or categories, enabling him to ignore them when he's in a tight spot. Think of this as a filing cabinet that stores his unwanted documents — or, in his case, functions. Pain, as a common example, is something he can "shut off", box up, and store for a safer, more convenient time. And that's the limit, of course; only one feeling can be shoved to the back-burner at a time and only for so long. Ignore your problems for too long and they'll come back to bite you eventually.
Sectioning off more than one feeling at a time, cramming it into the dusty corners of his mind, will cause instabilities. To remedy this, his body will "make room", purging whatever he's compartmentalized when least convenient — if he isn't careful. Thankfully, while Connor is a risk-taker, he's pretty responsible and willing to train himself to take care of the ability better. So later applications (far down the line when updates become available), like compartmentalizing distress or pain in others, make this ability a grower and not a shower.
POWER REASONING:
It suits an android trying to cope with the new influx of strange and awkward human emotions. Connor was doing this since before he became deviant, but it was never a conscious choice and it was never like this. It could end up ridiculously unfortunate for him under the right circumstances, as he's an awkward guy, and everyone knows how much I love dragging my own characters.
OOC Player/Contact: Froot/frooting. Other Characters: N/A.
IC Name: Connor. Canon: Detroit: Become Human. Canon Point: End of "Connor at the CyberLife Tower" subchapter, at the moment Connor uses an emergency exit to escape the Zen Garden. Age: Going by activation date, Connor is approximately 3 months old; physically and mentally, he is in his early thirties.
History/Personality:
World, biography, and personality. Content warnings: death, suicide, physical and sexual abuse, and sex work.
Connor is an android sent by CyberLife—a mega-corporation responsible for the widespread distribution of androids—to aid the Detroit Police Department in investigating outbreaks of deviancy in their commercial products. Setting out with his partner, Lieutenant Hank Anderson, he negotiates the surrenders of several machines with free will and gradually becomes affected by them and their stories along the way. Connor accrues software instabilities—that eventually aid in his decision to break his core programming—during the following "major event" scenarios:
∙ Connor rescues a human child, Emma, from her frenzied android, Daniel, by luring him into a false sense of security that leads to the deviant's swift dispatching by SWAT snipers. ∙ He witnesses Carlos Ortiz's android, who killed his owner out of the rage of being continually tortured by him, fearfully kill itself in a holding cell in the Detroit Police Department to avoid being disassembled for study. ∙ On Hank's orders, he allows two deviant androids, Kara and Alice, who had been hiding in an abandoned home, to escape along a busy highway. ∙ Connor discovers an android, Rupert, hiding in an apartment attic and, after a long chase, chooses to let him run free so that he may save Hank from falling off of a building. ∙ He spares the lives of two Eden Club sex androids, both Traci models, who'd murdered one of their disturbed, perverse clients. ∙ Accosted by Hank, who holds a gun to his head, he demonstrates his fear of dying and confesses to the Lieutenant that it'd be "regrettable" if he were to die before he accomplished his mission. ∙ After investigating a peaceful broadcast made by Markus, the leader of the deviant rebellion, at the Stratford Tower, Connor confronts and is traumatized by another android, Simon, who shoots himself in the head while his memory is being probed. ∙ He fails the "Kamski Test," an empathy test designed by Elijah Kamski (the former CEO of CyberLife), by refusing to shoot another android named Chloe in exchange for crucial information about the mission. ∙ He finds the location of Jericho, an abandoned container ship that has been acting as the deviants' headquarters, by decrypting a coded diary Rupert wrote before his escape. ∙ Connor explores Jericho, confronting Markus in the Captain's cabin, and finally accepts his status as a deviant, thereby betraying CyberLife by joining the androids' cause. ∙ Agent Richard Perkins orders an FBI SWAT raid on Jericho, and Connor escapes with Markus and the deviant androids when Markus rigs the ship to detonate as a distraction for their people. ∙ He decides to "turn himself in" to CyberLife with the true goal of recruiting thousands of androids in stasis in CyberLife Tower's warehouses, confronting an evil clone of himself and being rescued by Hank in the process. ∙ He brings the androids freed from CyberLife Tower to Markus as his rebellion succeeds in making its last push for a peaceful end to the final battle, which secures their victory and makes Detroit the first city in the world with equal rights for androids. ∙ Amanda, an AI designed by CyberLife that he was reporting mission details to, tries to force Connor to shoot Markus during the leader's final speech to the androids, but he overcomes her and frees himself at the last moment.
Would you consider your character to be heroic? Why or why not?:
Connor was as heroic as his programming dictated, able to weigh pros and cons before taking risks and to refuse to provide help if there was no clear reward for it. He did anything that would help him accomplish his mission, which involved hurting androids, hurting humans, and hurting himself. He is haunted by guilt for the actions he took as a machine and would never consider himself a hero. After gaining free will, however, he has developed many heroic qualities.
Connor protects the weak, is willing to sacrifice himself for causes bigger than one man, and stubbornly challenges authority where justice is lacking. He doesn't have significantly strong moral fibre: killing is acceptable to him when there is no alternative. And while most deviant androids adopt the beliefs of their leader, Markus, Connor operates in the grey spaces between "good" and "bad." He has saved lives by taking lives, perceiving death as an occasionally necessary evil. This is not heroic, nor is it villainous, and he accepts that, for him, there is no black or white.
Powers/Abilities:Link. Inventory: A handgun, a quarter coin, and the clothes on his back.
Coterie: Salamanders, an RNG pick because I was super! indecisive!!
APPLICATION— MEADOWLARK
NAME: Connor, RK800 #313 248 317-52.
CANON: Detroit: Become Human.
AGE: Approximately three months old.
CANON POINT: Post-game, good end.
HISTORY:PERSONALITY:CRAU:
SPECIES: Android.
APPEARANCE: Link one, link two.
SKILLS:NEW POWER:POWER REASONING:
> SAMPLES
SAMPLE ONE: Log style, 5+ comments
SAMPLE TWO: Network style, 5+ comments
no subject
Player/Contact: Froot/
Other Characters: N/A.
IC
Name: Connor.
Canon: Detroit: Become Human.
Canon Point: End of "Connor at the CyberLife Tower" subchapter, at the moment Connor uses an emergency exit to escape the Zen Garden.
Age: Going by activation date, Connor is approximately 3 months old; physically and mentally, he is in his early thirties.
History/Personality:Would you consider your character to be heroic? Why or why not?:Powers/Abilities: Link.
Inventory: A handgun, a quarter coin, and the clothes on his back.
Coterie: Salamanders, an RNG pick because I was super! indecisive!!
Samples: A TDM thread and a Denny's meme (I promise this is halfway serious).